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| Parenting Tip of the Month
Children and Video Games: Playing with Violence
Video gaming (playing video games) has become a popular activity for people of all ages. Many children and adolescents spend large amounts of time playing them. Video gaming is a multibillion-dollar industry - bringing in more money than movies and DVDs. Video games have become very sophisticated and realistic. Some games connect to the Internet, which can allow children and adolescents to play online with unknown adults and peers.
While some games have educational content, many of the most popular games emphasize negative themes and promote:
There is growing research on the effects of videogames on children. Some video games may promote learning, problem solving and help with the development of fine motor skills and coordination. However, there are concerns about the effect of violent video games on young people who play videogames excessively.
Studies of children exposed to violence have shown that they can become: "immune" or numb to the horror of violence, imitate the violence they see, and show more aggressive behavior with greater exposure to violence. Some children accept violence as a way to handle problems. Studies have also shown that the more realistic and repeated the exposure to violence, the greater the impact on children. In addition, children with emotional, behavioral and learning problems may be more influenced by violent images. Children and adolescents can become overly involved and even obsessed with videogames. Spending large amounts of time playing these games can create problems and lead to:
Tips for Parents
If parents are concerned that their child is spending too much time playing video games or appears preoccupied or obsessed with aggressive or violent video games, they should first set some limits (for example - playing the games for one hour after all homework is done) and try to encourage the child to participate in other activities.
If there is continued concern about their child's behavior or the effects of videogames, a consultation with a qualified mental health professional may be helpful.
Copyright © 2006 by the American Academy of Child and Adolescent Psychiatry
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